Thursday, August 03, 2006

Games on a MAC without porting

Gamer Scan has an article about "Cider," a portability engine just released by TransGaming. The software promises to relieve developers of the delay usually associated with porting Windows games to the Mac. Where such ports normally require total code conversion, Cider should eliminate that by using a shell that wraps around an existing Windows code base. It operates by first loading the app into memory (on an Intel-based Mac), and from there connecting to an optimized set of Win32 APIs. No further work is necessary. TransGaming says it expects titles using Cider to ship within the next few months.

MacNN | Windows games coming to Intel Macs

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